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gnu

GNU (Godot-Nim Utility) is a CLI for creating games in the Godot engine using the Nim programming language.

Prerequisites

  • Set the GODOT_BIN environment variable to point your Godot executable.

Usage

  1. Create a new project with gnu init --name:"<project name>"
  2. Use the gnu newScript --name=<component name> --node=<node type> and gnu delScript --name=<component name> commands to create and delete scripts, and assign them to nodes in the Godot editor.
  3. Build your scripts with gnu build. Run this command again whenever you'd like to see your changes.
  4. Write your code in your favorite editor, do everything else in Godot!